GPU Scheduling in Kubernetes: Complete NVIDIA Guide for ML
Learn gpu scheduling in kubernetes through concrete architecture trade-offs, failure modes, rollout controls, and production measurement practices.
Muhammad Abdul Sami
· 9 min read
- Kubernetes
- DevOps
- MLOps
- Observability
Table of Contents:
- GPU Scheduling Challenges
- NVIDIA Device Plugin Setup
- Resource Requests and Limits
- Node Affinity and Taints
- GPU Time-Slicing for Oversubscription
- Multi-Instance GPU (MIG)
- Multi-Tenant GPU Isolation
- GPU Topology Awareness
- Frequently Asked Questions
GPU Scheduling Challenges: Why Default Kubernetes Fails
Short answer: Kubernetes treats GPUs as opaque resources—it can't handle GPU topology, partial allocation, or multi-tenancy. The fix is NVIDIA device plugin with time-slicing, MIG, and custom scheduling policies.
A ML platform ran 200 training jobs/day on 40 GPUs. Jobs queued for hours despite GPUs sitting idle because small jobs couldn't share GPUs with large jobs. We implemented GPU time-slicing and MIG—10 jobs now run concurrently per GPU. Queue time dropped from 4 hours to 15 minutes.
Key Takeaways:
- NVIDIA Device Plugin exposes GPUs as Kubernetes resources
- Resource requests ensure pods get exclusive GPU access
- Node taints prevent non-GPU workloads from wasting GPU nodes
- Time-slicing enables GPU oversubscription for bursty workloads
- MIG provides hardware isolation for multi-tenant GPU sharing
- Topology awareness optimizes multi-GPU placement
For production ML systems, GPU scheduling is critical infrastructure.
NVIDIA Device Plugin Setup
NVIDIA Device Plugin exposes GPUs as schedulable resources in Kubernetes.
Installation on EKS/GKE
kubectl create -f https://raw.githubusercontent.com/NVIDIA/k8s-device-plugin/v0.14.5/nvidia-device-plugin.yml # Verify installation kubectl get daemonset -n kube-system nvidia-device-plugin-daemonset # Check GPU nodes kubectl get nodes "-o=custom-columns=NAME:.metadata.name,GPU:.status.allocatable.nvidia\.com/gpu"
Custom Configuration
# nvidia-device-plugin-config.yaml
apiVersion: v1
kind: ConfigMap
metadata:
name: nvidia-device-plugin-config
namespace: kube-system
data:
config.yaml: |
version: v1
flags:
migStrategy: mixed # Support both MIG and full GPU
failOnInitError: true
nvidiaDriverRoot: /
gdsEnabled: false
mofedEnabled: false
sharing:
timeSlicing:
resources:
- name: nvidia.com/gpu
replicas: 4 # Allow 4 pods per GPU
---
apiVersion: apps/v1
kind: DaemonSet
metadata:
name: nvidia-device-plugin-daemonset
namespace: kube-system
spec:
selector:
matchLabels:
name: nvidia-device-plugin-ds
template:
metadata:
labels:
name: nvidia-device-plugin-ds
spec:
nodeSelector:
accelerator: nvidia
tolerations:
- key: nvidia.com/gpu
operator: Exists
effect: NoSchedule
priorityClassName: system-node-critical
containers:
- name: nvidia-device-plugin
image: nvcr.io/nvidia/k8s-device-plugin:v0.14.5
args:
- --mig-strategy=mixed
- --pass-device-specs=true
- --config-file=/etc/nvidia/config.yaml
env:
- name: NODE_NAME
valueFrom:
fieldRef:
fieldPath: spec.nodeName
volumeMounts:
- name: device-plugin
mountPath: /var/lib/kubelet/device-plugins
- name: config
mountPath: /etc/nvidia
securityContext:
privileged: true
volumes:
- name: device-plugin
hostPath:
path: /var/lib/kubelet/device-plugins
- name: config
configMap:
name: nvidia-device-plugin-config
# Apply custom configuration kubectl apply -f nvidia-device-plugin-config.yaml # Restart device plugin kubectl rollout restart daemonset -n kube-system nvidia-device-plugin-daemonset
Connect to Kubernetes platform engineering.
Resource Requests and Limits
Request GPUs to ensure exclusive access and proper scheduling.
Basic GPU Request
# gpu-pod.yaml
apiVersion: v1
kind: Pod
metadata:
name: gpu-training-job
spec:
restartPolicy: Never
containers:
- name: trainer
image: pytorch/pytorch:2.1.0-cuda12.1-cudnn8-runtime
command:
- python
- train.py
resources:
requests:
nvidia.com/gpu: 1 # Request 1 GPU
memory: 16Gi
cpu: 8
limits:
nvidia.com/gpu: 1 # Limit to 1 GPU
memory: 16Gi
Multi-GPU Request
# multi-gpu-training.yaml
apiVersion: v1
kind: Pod
metadata:
name: distributed-training
spec:
restartPolicy: Never
containers:
- name: trainer
image: pytorch/pytorch:2.1.0-cuda12.1-cudnn8-runtime
command:
- torchrun
- --nproc_per_node=4
- train.py
resources:
requests:
nvidia.com/gpu: 4 # Request 4 GPUs on same node
memory: 64Gi
cpu: 32
limits:
nvidia.com/gpu: 4
memory: 64Gi
env:
- name: NCCL_DEBUG
value: INFO
GPU Selection by Type
# gpu-type-selection.yaml
apiVersion: v1
kind: Pod
metadata:
name: inference-a10
spec:
nodeSelector:
nvidia.com/gpu.product: NVIDIA-A10G # Require A10G GPUs
containers:
- name: inference
image: vllm/vllm-openai:latest
resources:
requests:
nvidia.com/gpu: 1
limits:
nvidia.com/gpu: 1
Validation Script
# validate_gpu_allocation.py
import subprocess
import json
def check_gpu_allocation() -> dict:
"""Verify GPU allocation in pod."""
# Check CUDA devices visible
import torch
gpu_count = torch.cuda.device_count()
if gpu_count == 0:
return {"status": "error", "message": "No GPUs detected"}
# Get GPU details
gpus = []
for i in range(gpu_count):
props = torch.cuda.get_device_properties(i)
gpus.append({
"device_id": i,
"name": props.name,
"total_memory_gb": props.total_memory / 1e9,
"compute_capability": f"{props.major}.{props.minor}",
})
# Run nvidia-smi
result = subprocess.run(
["nvidia-smi", "--query-gpu=index,name,memory.total", "--format=csv,noheader"],
capture_output=True,
text=True,
)
return {
"status": "success",
"gpu_count": gpu_count,
"gpus": gpus,
"nvidia_smi": result.stdout,
}
if __name__ == "__main__":
result = check_gpu_allocation()
print(json.dumps(result, indent=2))
Node Affinity and Taints
Taints prevent CPU workloads from stealing GPU nodes.
Taint GPU Nodes
# Taint all GPU nodes
kubectl get nodes -l accelerator=nvidia -o name | \
xargs -I {} kubectl taint node {} nvidia.com/gpu=true:NoSchedule
# Verify taints
kubectl describe nodes -l accelerator=nvidia | grep Taints
Pod Toleration
# gpu-pod-with-toleration.yaml
apiVersion: v1
kind: Pod
metadata:
name: gpu-workload
spec:
# Tolerate GPU node taint
tolerations:
- key: nvidia.com/gpu
operator: Equal
value: "true"
effect: NoSchedule
# Schedule on GPU nodes
nodeSelector:
accelerator: nvidia
containers:
- name: worker
image: my-gpu-image
resources:
requests:
nvidia.com/gpu: 1
limits:
nvidia.com/gpu: 1
Node Affinity for GPU Types
# gpu-node-affinity.yaml
apiVersion: apps/v1
kind: Deployment
metadata:
name: inference-deployment
spec:
replicas: 3
selector:
matchLabels:
app: inference
template:
metadata:
labels:
app: inference
spec:
# Advanced affinity rules
affinity:
nodeAffinity:
requiredDuringSchedulingIgnoredDuringExecution:
nodeSelectorTerms:
- matchExpressions:
# Require A100 or A10G
- key: nvidia.com/gpu.product
operator: In
values:
- NVIDIA-A100-SXM4-40GB
- NVIDIA-A10G
preferredDuringSchedulingIgnoredDuringExecution:
# Prefer A100
- weight: 100
preference:
matchExpressions:
- key: nvidia.com/gpu.product
operator: In
values:
- NVIDIA-A100-SXM4-40GB
tolerations:
- key: nvidia.com/gpu
operator: Exists
effect: NoSchedule
containers:
- name: inference
image: my-inference-image
resources:
requests:
nvidia.com/gpu: 1
limits:
nvidia.com/gpu: 1
GPU Time-Slicing for Oversubscription
Time-slicing allows multiple pods to share one GPU through time-multiplexing.
Enable Time-Slicing
# time-slicing-config.yaml
apiVersion: v1
kind: ConfigMap
metadata:
name: nvidia-device-plugin-config
namespace: kube-system
data:
config.yaml: |
version: v1
sharing:
timeSlicing:
renameByDefault: false
failRequestsGreaterThanOne: false
resources:
- name: nvidia.com/gpu
replicas: 8 # Each GPU can be shared by 8 pods
# Create separate resource for exclusive access
- name: nvidia.com/gpu-exclusive
replicas: 1
# Apply time-slicing config kubectl apply -f time-slicing-config.yaml # Restart device plugin kubectl rollout restart daemonset -n kube-system nvidia-device-plugin-daemonset # Verify time-sliced GPUs available kubectl describe node <gpu-node> | grep nvidia.com/gpu # Should show: nvidia.com/gpu: 32 (if 4 GPUs x 8 replicas)
Use Time-Sliced GPU
# time-sliced-inference.yaml
apiVersion: apps/v1
kind: Deployment
metadata:
name: inference-time-sliced
spec:
replicas: 16 # Can run 16 replicas on 4 GPUs (4x4)
selector:
matchLabels:
app: inference-ts
template:
metadata:
labels:
app: inference-ts
spec:
tolerations:
- key: nvidia.com/gpu
operator: Exists
effect: NoSchedule
containers:
- name: inference
image: my-inference-image
resources:
requests:
nvidia.com/gpu: 1 # Gets 1/8 of a physical GPU
memory: 4Gi
cpu: 2
limits:
nvidia.com/gpu: 1
memory: 4Gi
Time-Slicing Performance Test
# benchmark_time_slicing.py
import torch
import time
from concurrent.futures import ThreadPoolExecutor
def benchmark_inference(model, input_size=(1, 3, 224, 224), iterations=100):
"""Benchmark inference latency."""
model = model.cuda()
model.eval()
# Warmup
for _ in range(10):
with torch.no_grad():
dummy_input = torch.randn(*input_size).cuda()
_ = model(dummy_input)
# Benchmark
torch.cuda.synchronize()
start = time.perf_counter()
for _ in range(iterations):
with torch.no_grad():
dummy_input = torch.randn(*input_size).cuda()
_ = model(dummy_input)
torch.cuda.synchronize()
elapsed = time.perf_counter() - start
avg_latency_ms = (elapsed / iterations) * 1000
throughput = iterations / elapsed
return {
"avg_latency_ms": avg_latency_ms,
"throughput_inferences_per_sec": throughput,
}
# Run benchmark
from torchvision.models import resnet50
model = resnet50(pretrained=False)
results = benchmark_inference(model, iterations=100)
print(f"Avg latency: {results['avg_latency_ms']:.2f} ms")
print(f"Throughput: {results['throughput_inferences_per_sec']:.2f} inferences/sec")
# Expected on time-sliced GPU:
# - Latency increases 2-4x vs dedicated GPU
# - Throughput per pod decreases proportionally
# - But total cluster throughput increases
Use cases for time-slicing:
- Development/testing environments
- Inference workloads with low GPU utilization (<30%)
- Bursty workloads with idle periods
- Cost-sensitive non-production workloads
Multi-Instance GPU (MIG)
MIG provides hardware-level isolation on A100/A30/H100 GPUs.
Enable MIG on Nodes
# SSH to GPU node # Enable MIG mode (requires reboot) sudo nvidia-smi -i 0 -mig 1 # Reboot sudo reboot # After reboot, create MIG instances # Split A100 into 7 instances (1g.5gb each) sudo nvidia-smi mig -cgi 19,19,19,19,19,19,19 -C # Verify MIG instances nvidia-smi mig -lgi # Output: # +----+----------------+-------+-----------+ # | ID | GPU Instance | Name | Placement | # +====+================+=======+===========+ # | 0 | GI ID: 0 | 1g.5gb| 0 | # | 1 | GI ID: 1 | 1g.5gb| 1 | # ...
MIG Device Plugin Configuration
# mig-device-plugin-config.yaml
apiVersion: v1
kind: ConfigMap
metadata:
name: nvidia-device-plugin-config
namespace: kube-system
data:
config.yaml: |
version: v1
flags:
migStrategy: mixed # Support MIG and full GPU
sharing:
mig:
strategy: mixed
resources:
- pattern: "*"
devices: all
Use MIG Instance
# mig-training-job.yaml
apiVersion: batch/v1
kind: Job
metadata:
name: mig-training
spec:
template:
spec:
restartPolicy: Never
tolerations:
- key: nvidia.com/gpu
operator: Exists
effect: NoSchedule
containers:
- name: trainer
image: pytorch/pytorch:2.1.0-cuda12.1-cudnn8-runtime
command:
- python
- train.py
resources:
requests:
nvidia.com/mig-1g.5gb: 1 # Request 1g.5gb MIG instance
memory: 8Gi
cpu: 4
limits:
nvidia.com/mig-1g.5gb: 1
memory: 8Gi
MIG vs Time-Slicing Comparison
# compare_mig_vs_timeslicing.py
from dataclasses import dataclass
@dataclass
class IsolationMethod:
name: str
isolation: str
memory_isolation: bool
compute_isolation: bool
overhead: str
use_case: str
methods = [
IsolationMethod(
name="Dedicated GPU",
isolation="Hardware",
memory_isolation=True,
compute_isolation=True,
overhead="None",
use_case="Production inference, training",
),
IsolationMethod(
name="MIG",
isolation="Hardware",
memory_isolation=True,
compute_isolation=True,
overhead="5-10%",
use_case="Multi-tenant production, strict SLAs",
),
IsolationMethod(
name="Time-Slicing",
isolation="Time-multiplexed",
memory_isolation=False,
compute_isolation=False,
overhead="20-50%",
use_case="Dev/test, bursty workloads",
),
]
import pandas as pd
df = pd.DataFrame([vars(m) for m in methods])
print(df.to_string(index=False))
MIG advantages:
- True memory isolation (no OOM from neighbors)
- Predictable performance
- ECC memory per instance
- Quality of service guarantees
MIG limitations:
- Only on A100/A30/H100
- Fixed instance sizes (1g, 2g, 3g, 4g, 7g)
- Requires GPU reset to change configuration
- Not supported by all CUDA applications
Multi-Tenant GPU Isolation
Isolate GPUs by namespace and enforce resource quotas.
Namespace Resource Quotas
# namespace-quota.yaml
apiVersion: v1
kind: Namespace
metadata:
name: team-ml
---
apiVersion: v1
kind: ResourceQuota
metadata:
name: gpu-quota
namespace: team-ml
spec:
hard:
requests.nvidia.com/gpu: "8" # Max 8 GPUs
limits.nvidia.com/gpu: "8"
requests.memory: "256Gi"
requests.cpu: "128"
scopeSelector:
matchExpressions:
- operator: In
scopeName: PriorityClass
values:
- high
- medium
---
apiVersion: v1
kind: LimitRange
metadata:
name: gpu-limits
namespace: team-ml
spec:
limits:
- max:
nvidia.com/gpu: "4" # Max 4 GPUs per pod
memory: "128Gi"
min:
nvidia.com/gpu: "0"
memory: "1Gi"
default:
memory: "16Gi"
defaultRequest:
memory: "16Gi"
type: Container
Priority Classes for GPU Scheduling
# priority-classes.yaml apiVersion: scheduling.k8s.io/v1 kind: PriorityClass metadata: name: gpu-high-priority value: 1000000 globalDefault: false description: "High priority GPU workloads" --- apiVersion: scheduling.k8s.io/v1 kind: PriorityClass metadata: name: gpu-medium-priority value: 100000 globalDefault: false description: "Medium priority GPU workloads" --- apiVersion: scheduling.k8s.io/v1 kind: PriorityClass metadata: name: gpu-low-priority value: 10000 globalDefault: true description: "Low priority GPU workloads (preemptible)"
Preemptible GPU Jobs
# preemptible-training.yaml
apiVersion: batch/v1
kind: Job
metadata:
name: preemptible-training
namespace: team-ml
spec:
template:
spec:
priorityClassName: gpu-low-priority # Can be preempted
restartPolicy: OnFailure
tolerations:
- key: nvidia.com/gpu
operator: Exists
effect: NoSchedule
containers:
- name: trainer
image: pytorch/pytorch:2.1.0-cuda12.1-cudnn8-runtime
command:
- python
- train.py
- --checkpoint-interval=100 # Frequent checkpoints for preemption
resources:
requests:
nvidia.com/gpu: 2
memory: 32Gi
limits:
nvidia.com/gpu: 2
memory: 32Gi
GPU Topology Awareness
Optimize multi-GPU placement for interconnect bandwidth.
Topology Discovery
# Check GPU topology nvidia-smi topo -m # Output shows NVLink/PCIe connections # GPU0 GPU1 GPU2 GPU3 NIC0 # GPU0 X NV12 NV12 NV12 SYS # GPU1 NV12 X NV12 NV12 SYS # GPU2 NV12 NV12 X NV12 SYS # GPU3 NV12 NV12 NV12 X SYS
Topology-Aware Scheduling
# topology-aware-pod.yaml
apiVersion: v1
kind: Pod
metadata:
name: distributed-training-nvlink
spec:
# Ensure all GPUs on same node (for NVLink)
affinity:
podAntiAffinity:
requiredDuringSchedulingIgnoredDuringExecution:
- labelSelector:
matchLabels:
app: distributed-training
topologyKey: kubernetes.io/hostname
containers:
- name: trainer
image: pytorch/pytorch:2.1.0-cuda12.1-cudnn8-runtime
command:
- torchrun
- --nproc_per_node=4
- train.py
resources:
requests:
nvidia.com/gpu: 4
limits:
nvidia.com/gpu: 4
env:
- name: NCCL_DEBUG
value: INFO
- name: NCCL_IB_DISABLE
value: "0"
- name: NCCL_NET_GDR_LEVEL
value: "5"
Bandwidth Benchmark
# benchmark_gpu_interconnect.py
import torch
import torch.distributed as dist
import time
def benchmark_all_reduce(size_mb: int, iterations: int = 100):
"""Benchmark all-reduce bandwidth."""
if not dist.is_initialized():
dist.init_process_group(backend="nccl")
rank = dist.get_rank()
world_size = dist.get_world_size()
# Create tensor
num_elements = (size_mb * 1024 * 1024) // 4 # float32
tensor = torch.randn(num_elements).cuda()
# Warmup
for _ in range(10):
dist.all_reduce(tensor)
torch.cuda.synchronize()
# Benchmark
start = time.perf_counter()
for _ in range(iterations):
dist.all_reduce(tensor)
torch.cuda.synchronize()
elapsed = time.perf_counter() - start
# Calculate bandwidth
data_size_mb = size_mb * iterations
bandwidth_gbps = (data_size_mb / 1024) / elapsed
if rank == 0:
print(f"All-reduce bandwidth: {bandwidth_gbps:.2f} GB/s")
print(f"Expected: ~300 GB/s (NVLink), ~25 GB/s (PCIe)")
dist.destroy_process_group()
if __name__ == "__main__":
benchmark_all_reduce(size_mb=128, iterations=100)
Integrate with AI platform architectures.
Related implementation guides:
Primary references: official documentation, official documentation, official documentation, official documentation.
GPU Scheduling in Kubernetes Decision Table
| Decision | Prefer the simpler path when | Add operational complexity when |
|---|---|---|
| Architecture | One component can own the contract and state | Independent scaling or fault isolation is required |
| Rollout | Offline replay covers the meaningful cases | Live behavior requires shadow traffic and a canary |
| Recovery | A failed operation is safe to repeat | Partial effects require idempotency or reconciliation |
| Measurement | One service objective represents user impact | Quality, latency, and cost need separate gates |
Operating GPU Scheduling in Kubernetes as a System
The implementation is only one part of GPU Scheduling in Kubernetes. A production design also needs an explicit contract for inputs, outputs, ownership, and failure behavior. Write that contract before selecting a library. It should identify which component validates input, where state lives, what may be retried, and which result is authoritative when two components disagree. This prevents a convenient prototype boundary from silently becoming the long-term architecture.
Start with a representative baseline. Capture request shape, traffic distribution, dependency latency, error classes, and the quality signal users actually care about. Averages hide the cases that cause incidents, so keep percentiles and segment measurements by workload type. Record the configuration and dataset version beside every result. Without that context, a faster or more accurate run cannot be reproduced and should not be used to approve a rollout.
Define the failure model
List failures by where they originate: invalid input, capacity exhaustion, dependency timeout, partial state change, malformed output, and semantically wrong output. Each class needs a different response. Validation errors should fail immediately. Transient dependency failures may be retried with a budget and jitter. An operation that may have committed must use an idempotency key or reconciliation step before retrying. A syntactically valid but incorrect result belongs in evaluation and review, not a blind retry loop.
Set a deadline for the complete operation and derive smaller budgets for each dependency. Local timeouts that add up to more than the caller's deadline merely create abandoned work. Propagate cancellation where the protocol supports it. Bound every queue, retry loop, context buffer, and concurrency pool; an unbounded safety mechanism becomes a second outage during overload.
Design a degraded mode before it is needed. Depending on the workload, that can mean returning a cached answer, selecting a simpler path, placing work in a durable queue, or asking for human review. The degraded response must be visible in telemetry and, where it changes meaning, visible to the caller. Silent fallback makes quality regressions almost impossible to diagnose.
Measure the decision, not just the component
Use three layers of signals. System metrics cover latency, throughput, saturation, and errors. Correctness metrics measure whether the result satisfies its contract. Business or user metrics show whether the system solved the intended problem. Improving only one layer can move the others backward, so release criteria should name acceptable movement for all three.
Attach a reason code to every route, rejection, fallback, and retry. Include version identifiers for configuration, code, model, schema, and data when relevant. Logs should let an engineer reconstruct a decision without storing secrets or raw personal data. Traces should cross process boundaries, while metrics should remain low-cardinality enough to operate reliably.
Alert on symptoms that require action, not every internal anomaly. A useful alert names the affected service objective, links to a runbook, and distinguishes a customer-visible incident from exhausted headroom. Dashboards serve a different purpose: they support diagnosis and capacity planning. Treating a dashboard as an alerting strategy leaves failures undiscovered until someone happens to look.
Roll out with reversible steps
Ship GPU Scheduling in Kubernetes behind a versioned interface and a kill switch. Begin with offline replay using production-shaped, privacy-safe samples. Then use shadow execution when duplicate work has acceptable cost and side effects can be suppressed. A small canary should exercise the real dependency graph before traffic expands. Compare the canary with the baseline by cohort rather than mixing both populations into one aggregate.
Promotion gates should be written before the rollout. Include a minimum sample size or observation window, maximum regression in tail latency and error rate, and a correctness threshold. Roll back automatically when a hard safety boundary is crossed; use manual review for ambiguous quality movement. Preserve enough evidence from both paths to explain why the gate passed or failed.
Configuration deserves the same discipline as code. Review changes, validate them before activation, keep an immutable history, and make rollback a single operation. If a deployment changes code and configuration together, record both versions. Otherwise an incident responder may roll back the binary while leaving the triggering configuration active.
Capacity and cost controls
Model capacity in units the bottleneck understands: concurrent connections, tokens, queue jobs, database transactions, GPU memory, or bytes in flight. Convert the expected traffic distribution into those units and include burst behavior. Then load-test the first constrained dependency, not merely the public endpoint. A system that accepts more work than it can finish within its deadline is overloaded even if CPU utilization looks comfortable.
Cost is also a reliability limit. Add per-request attribution, tenant or workflow budgets, and a global circuit breaker for unexpectedly expensive paths. Review unit economics at the same granularity as performance; a cheap median can conceal a small class of requests responsible for most spend. Optimize only after measuring, because reducing context, replicas, validation, or redundancy can trade visible cost for less visible risk.
Production readiness review
Before launch, ask an engineer who did not build the feature to follow the runbook through one simulated failure. Verify backups or checkpoints by restoring them, not by checking that a job reported success. Exercise credential rotation, dependency unavailability, bad configuration, and rollback. Assign an owner for each alarm and a date for reviewing thresholds after real traffic arrives.
The final architecture document should be short enough to remain current. Keep the decision, rejected alternatives, invariants, dependency contracts, dashboards, and rollback procedure. Link detailed experiments rather than pasting them into the document. Teams that need help turning this review into an operable service can use our GPU Scheduling in Kubernetes engineering support.
Frequently Asked Questions
How many GPUs can Kubernetes schedule per node?
Limited by hardware. Typical configs: 1 GPU (g4dn), 4 GPUs (g5.12xlarge), 8 GPUs (p4d.24xlarge). Kubernetes has no architectural limit.
Should I use time-slicing or MIG?
Use MIG for multi-tenant production (strict isolation). Use time-slicing for dev/test or cost-sensitive workloads where isolation isn't critical.
Can I dynamically reconfigure MIG?
No—MIG requires GPU reset. Plan MIG profiles at cluster setup. For dynamic workloads, use time-slicing or dedicated GPU pools.
How do I prevent GPU idle time?
Implement job queuing (Kubeflow, Argo Workflows), autoscaling to zero when idle, and time-slicing for small workloads.
What's the overhead of GPU time-slicing?
20-50% per pod depending on workload contention. Total cluster throughput increases despite per-pod overhead.
How do I monitor GPU utilization?
Use DCGM exporter with Prometheus and Grafana. Track DCGM_FI_DEV_GPU_UTIL, DCGM_FI_DEV_FB_USED, and DCGM_FI_PROF_SM_ACTIVE.
Conclusion
GPU scheduling in Kubernetes enables efficient ML infrastructure:
- NVIDIA Device Plugin exposes GPUs as schedulable resources
- Resource requests ensure exclusive GPU allocation
- Taints and tolerations prevent CPU workloads from wasting GPU nodes
- Time-slicing enables oversubscription for bursty workloads
- MIG provides hardware isolation for multi-tenant systems
- Topology awareness optimizes multi-GPU placement
Proper GPU scheduling increases utilization 2-5x while maintaining isolation.
At HinterBuild, we build production GPU infrastructure:
- Kubernetes Platform Engineering
- Cloud Infrastructure & DevOps
- AI Agent Development
- Observability & Monitoring
Contact us for GPU scheduling consulting.
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Crossplane for AI Infrastructure: Kubernetes-Native IaC for
Learn crossplane for ai infrastructure through concrete architecture trade-offs, failure modes, rollout controls, and production measurement practices.
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